glcm: Calculate textures from grey-level co-occurrence matrices (GLCMs) in R

Enables calculation of image textures derived from grey-level co-occurrence matrices (GLCMs) in R. The texture calculation is coded in C++ to optimize computation time.

Version: 0.3.2
Depends: R (≥ 2.10.0)
Imports: Rcpp (≥ 0.11.0)
LinkingTo: Rcpp, RcppArmadillo
Suggests: raster, testthat (≥ 0.8.0)
Published: 2014-07-30
Author: Alex Zvoleff [aut, cre]
Maintainer: Alex Zvoleff <azvoleff at conservation.org>
BugReports: https://github.com/azvoleff/glcm/issues
License: GPL (≥ 3)
URL: http://www.azvoleff.com/glcm
NeedsCompilation: yes
Materials: README NEWS
CRAN checks: glcm results

Downloads:

Reference manual: glcm.pdf
Package source: glcm_0.3.2.tar.gz
Windows binaries: r-devel: glcm_0.3.2.zip, r-release: glcm_0.3.2.zip, r-oldrel: glcm_0.3.2.zip
OS X Snow Leopard binaries: r-release: glcm_0.3.2.tgz, r-oldrel: glcm_0.3.2.tgz
OS X Mavericks binaries: r-release: glcm_0.3.1.tgz
Old sources: glcm archive