rayshader: Create and Visualize Hillshaded Maps from Elevation Matrices

Uses a combination of raytracing, spherical texture mapping, lambertian reflectance, and ambient occlusion to produce 2D and 3D data visualizations and maps. Includes water detection and layering functions, programmable color palette generation, several built-in textures for hill shading, 2D and 3D plotting options, and the ability to export 3D visualizations to a 3D printable format.

Version: 0.11.5
Depends: R (≥ 3.0.2)
Imports: doParallel, foreach, Rcpp, progress, raster, scales, png, magrittr, rgl, imager, grDevices, ggplot2, grid, utils
LinkingTo: Rcpp, progress, RcppArmadillo
Suggests: reshape2, viridis, av
Published: 2019-07-11
Author: Tyler Morgan-Wall
Maintainer: Tyler Morgan-Wall <tylermw at gmail.com>
BugReports: https://github.com/tylermorganwall/rayshader/issues
License: GPL-3
URL: https://github.com/tylermorganwall/rayshader
NeedsCompilation: yes
Materials: NEWS
CRAN checks: rayshader results

Downloads:

Reference manual: rayshader.pdf
Package source: rayshader_0.11.5.tar.gz
Windows binaries: r-devel: rayshader_0.11.4.zip, r-release: rayshader_0.11.4.zip, r-oldrel: rayshader_0.11.5.zip
OS X binaries: r-release: rayshader_0.11.5.tgz, r-oldrel: rayshader_0.11.5.tgz
Old sources: rayshader archive

Reverse dependencies:

Reverse imports: windfarmGA

Linking:

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