Title: An implementation of the TrueSkill algorithm in R
An R implementation of the TrueSkill Algorithm (Herbrich, R., Minka, T. and Grapel, T), a Bayesian skill rating system with inference by approximate message passing on a factor graph. Used by Xbox to rank gamers and identify appropriate matches. http://research.microsoft.com/en-us/projects/trueskill/default.aspx Current version allows for one player per team. Will update as time permits. Requires R version 3.0 as it is written with Reference Classes. URL: https://github.com/bhoung/trueskill Acknowledgements to Doug Zongker and Heungsub Lee for their python implementations of the algorithm and for the liberal reuse of Doug's code comments (@dougz and @sublee on github).
Author: Brendan Houng firstname.lastname@example.org
Depends: R (>= 3.0)