trueskill: Implementation the TrueSkill algorithm in R

An implementation of the TrueSkill algorithm (Herbrich, R., Minka, T. and Grapel, T) in R; a Bayesian skill rating system with inference by approximate message passing on a factor graph. Used by Xbox to rank gamers and identify appropriate matches. http://research.microsoft.com/en-us/projects/trueskill/default.aspx Current version allows for one player per team. Will update as time permits. Requires R version 3.0 as it is written with Reference Classes. URL: https://github.com/bhoung/trueskill-in-r Acknowledgements to Doug Zongker and Heungsub Lee for their python implementations of the algorithm and for the liberal reuse of Doug's code comments (@dougz and @sublee on github).

Version: 0.1
Depends: R (≥ 3.0)
Imports: methods
Published: 2013-05-22
Author: Brendan Houng
Maintainer: Brendan Houng <brendan.houng at gmail.com>
License: GPL-3
NeedsCompilation: no
Materials: README
CRAN checks: trueskill results

Downloads:

Reference manual: trueskill.pdf
Package source: trueskill_0.1.tar.gz
OS X binary: trueskill_0.1.tgz
Windows binary: trueskill_0.1.zip