kaos: Encoding of Sequences Based on Frequency Matrix Chaos Game Representation

Sequences encoding by using the chaos game representation. Löchel et al. (2019) <doi:10.1093/bioinformatics/btz493>.

Version: 0.1.2
Imports: ggplot2, reshape2
Published: 2019-09-27
DOI: 10.32614/CRAN.package.kaos
Author: Dominik Eger and Hannah Franziska Löchel
Maintainer: Hannah Franziska Löchel <loechelh at mathematik.uni-marburg.de>
License: GPL-2 | GPL-3 [expanded from: GPL (≥ 2)]
NeedsCompilation: no
Citation: kaos citation info
CRAN checks: kaos results


Reference manual: kaos.pdf


Package source: kaos_0.1.2.tar.gz
Windows binaries: r-devel: kaos_0.1.2.zip, r-release: kaos_0.1.2.zip, r-oldrel: kaos_0.1.2.zip
macOS binaries: r-release (arm64): kaos_0.1.2.tgz, r-oldrel (arm64): kaos_0.1.2.tgz, r-release (x86_64): kaos_0.1.2.tgz, r-oldrel (x86_64): kaos_0.1.2.tgz
Old sources: kaos archive


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